One of the biggest challenges in instructional design is getting the learner interested, motivated, and engaged in mandatory learning experiences. Learn these 10 instructional design best practices to help improve engagement and motivation.
One of the biggest challenges in instructional design is getting the learner interested, motivated, and engaged in mandatory learning experiences. Learn these 10 instructional design best practices to help improve engagement and motivation.
Continuing the success of our summer road trip series, ELM will be hosting another round of virtual meetups starting February 4th and running into summer. Each session will feature a guest speaker and group discussion around how the L&D industry is learning to adapt to the “new normal” of remote work. Next Meet Up: […]
If your training feels stale, tools like microlearning, blended learning, and gamification can completely revitalize your organization’s learning and development and initiatives. Compare your current strategy with eLearning, and you’ll find ways that it can fit into your L&D for better results and more satisfied employees.
Onboarding isn’t just dropping off an employee handbook; it’s an intentional framework for future employee success. Learn how to create a great onboarding experience for new employees with these best practices.
Whether you’re working with an eLearning vendor or creating training in-house, understanding the difference between design and development helps you see the big picture. Learn the difference between Instructional Design vs. Instructional Development here.
Imagine your current workforce. Now, imagine a quarter of your team not getting the training they need to effectively do their jobs. When training is inaccessible to those with disabilities, it sends a message that their growth isn’t a priority. Besides giving everyone the same chances for learning and development, designing accessible eLearning is the law: Section 508 of the Rehabilitation Act of 1973 requires organizations to make learning materials and courses available to all employees, regardless of ability.
If the idea of gaming at work conjures images of isolated employees hunkering over their laptops and secretly playing Minecraft in their cubicles—think again. Gamification training, or the use of game play elements in a learning experience, is one of the hottest trends in corporate training.
The idea of mobile learning, or mLearning, can seem paradoxical. On one hand, we want learners to pay attention to the content; on the other, we ask them to do it using devices that, quite frankly, are built for distraction. What’s an organization to do? Dig in and figure it out, because mLearning offers better retention, higher engagement, and quick recall than traditional learning methods.
UX designers are the rock stars of the design world: they’re the folks who worry about user experience on everything from phone apps to toasters to your car’s coffee cup holders. In the corporate world, LxDs, or Learning Experience Designers, are the rock stars in the eLearning space.
We’d like to invite you to our next Learning & Development Roundtable on February 4th from 12-1pm ET. The session will be a guided conversation about what the pandemic has taught us about remote learning, featuring ELM’s Director of Creative Learning, Greg Kozera. We will be sending out questions with the invitation for preparation, please feel free to come with stories of successes and new challenges you have faced from a world thrusted into full remote learning.