When businesses dedicate enough time and money to their eLearning strategy and execute a proper plan, the results can far outweigh those from classroom training, particularly when learners were raised in the digital age. When training is delivered via mobile devices, it places information within the employee’s grasp when and where it’s needed. Businesses stuck in the traditional, classroom mode of training, however, often find frustration with their results as well as with the wasted time and money spent to deliver the training. Once established, businesses with an eLearning strategy can realize significant cost savings.
Modules written for display on a mobile device can take place anytime, anywhere and is most effective when the solution is presented while the employee faces the real-world challenge in the workplace rather than in an isolated classroom. CUSTOM E-LEARNING allows employees to test out of material they’ve already learned rather than waste an entire day in a classroom going over material they may already know. The self-paced nature of online learning can help employees zero in on areas they need to master, and it’s more convenient for everyone. Further, once a business has built a library of trainings, it serves as a knowledgebase for all employees to access when needed.
eLearning increases retention rates by delivering training in small increments. Not only are retention rates more than 50 percent higher with proper eLearning, but the learning curve flattens. Because there’s no back-and-forth between students and instructors and no classroom antics and diversions, eLearning can cover up to five times the material presented in the classroom while increasing retention rates.
Gamification and Social Learning Add New Dimensions to Learning
Adding game elements to the course involves learners and provides immediate gratification for solving a problem or changing a behavior. GAMIFICATION TRAINING through social learning reinforces the formal eLearning, further involving the student in the on-going learning process.